Archive for 'Game Industry'
Q Racer Featured on Serious Games Market
The fine folks over at Serious Games Market were kind enough to feature Q Racer in a blog post called “iPad and iPhone helping to create a Learning Ecosystem.” If you aren’t familiar with the term “serious game” it’s defined according to wikipedia as:
A game designed for a primary purpose other than pure entertainment. The “serious” [...]
Posted: January 7th, 2011 under Educational Gaming, Game Industry, Hug a Panda News, Q Racer.
Tags: mentions, press, serious games
Comments: none
Educational Gaming’s Place in the Apple App Store
Techcrunch featured an article on a report by Distimo (a mobile phone analytics company) which showed how different categories of games performs in Apple’s App Store. The bottom line is that Action, Adventure, and Arcade games seem to sell the most. Since I wouldn’t classify Q Racer as Action, Adventure, or Arcade…This got me thinking…how [...]
Posted: February 25th, 2010 under Educational Gaming, Game Industry, iPhone and iPod Touch.
Comments: none
Mobile Ad Network Research
We’ve been looking into supporting our game via the “freemium” model so we started looking into putting ads into our game. As cool as it sounds figuring out which ad network to use and how exactly ads work was a little daunting so I started researching all the different networks and compiling any articles or [...]
Posted: February 17th, 2010 under Game Industry, iPhone and iPod Touch.
Tags: ad networks, ads
Comments: none
What’s Wrong with Educational Games
This is a topic I’ve been meaning to write a post about for some time now, namely what an educational game should look like. Or probably better worded, what educational gaming means to me (and ultimately what we’re trying to do here at Hug a Panda).
The allure of educational games
For a long time people have [...]
Posted: January 13th, 2010 under Educational Gaming, Game Industry.
Tags: education, educational games, edugames
Comments: 1
Beta Testing Lesson: Love Honest Feedback
I thought I would do a post on some of the lessons I’ve learned after going through one round of “beta” testing with Q Racer. Especially since after our last beta testing round we decided to delay our game (not a good sign, right).
Background
Posted: December 17th, 2009 under Game Industry, Hug a Panda News.
Tags: Game Development
Comments: none
Educational Gaming Done Right and Wrong
I’ve wanted educational games for the longest time in my life. My mom used to tell me that I was lazy and didn’t work hard. My counter argument to this statement was simple and poignant. If I didn’t work hard than how could I sit in front of the TV for hours straight leveling up [...]
Posted: October 16th, 2009 under Game Industry.
Tags: educational games
Comments: none
Apparently Gamers REALLY like KFC
Randy, one of our partners, sent this video to us from Gametrailer.com’s show Bonus Round.
Posted: October 6th, 2009 under Game Industry, iPhone and iPod Touch.
Tags: gametrailers, kfc
Comments: none


